class Program { int frequency, increment; public void BrainPadSetup() { frequency = 0; increment = 0; } public void BrainPadLoop() { if (BrainPad.Button.IsUpPressed()) { increment = 100; } if (BrainPad.Button.IsDownPressed()) { increment = -100; } if (increment != 0) { frequency = frequency + increment; increment = 0; BrainPad.Buzzer.PlayFrequency(frequency); BrainPad.WriteDebugMessage(frequency); BrainPad.Wait.Seconds(0.2); BrainPad.Buzzer.Stop(); } } }